Abbreviated Playing Rules and Accepted Practice.
1 - General Playing
Rules.
1.1 Players may
play for one team only unless a permanent transfer is made to another team.
1.2 The coche
shall be thrown to a distance of between 6m and 10m from the front of the
circle, and shall be at least 0.5m from any boundary.
1.3 A team may
have up to three attempts to complete a valid throw of the coche. If they are
not successful, the opposing team will attempt the throw likewise. In either
case the team that threw the coche first must play the first boule. Centring of
the coche is allowed by agreement of both captains.
1.4 In the
event that the coche leaves the playing area the end is dead and play is
restarted by the same team but from the opposite end.
1.5 The circle
can be drawn/placed at the discretion of the first thrower provided the minimum
distance of 6m (plus 0.5m gap) can be achieved, and must be a full circle not
just an arc.
1.6 The
repairing of multiple divots/pitch marks is allowed and is entirely at the
discretion of the team whose turn it is to throw.
1.7 The
occasional removal of erratic stones and/or other detritus (gardening) is
similarly allowed providing no boule or coche is moved.
1.8 If the two
closest boules are equidistant from the coche and are from opposing teams, the
teams shall throw alternately starting with the team who threw the last
boule. This shall continue until one boule is now closer or one team have run
out of boule. If all boule have been played and there are still two opposing
boules equidistant from the coche the end shall be void and restarted as in 1.4.
1.9 If the
first boule played goes dead the other team plays the next boule. If that also
goes dead then play is alternate until there is a live boule. If the first
boule is fired out and both boules go dead the first team to throw plays again.
1.10 In the
event of it being agreed that a team may play a league or cup game with two
players sharing five boules then one player shall use three boules for the
entire game. The team using five boules may decide to change the player using
three boules at half time and that change shall remain for the rest of the
match.
1.11 If the
coche moves to less than 3m, or more than 20m, from the circle the end is dead
and restarted as in 1.4
1.12 Should a
boule or coche be moved accidentally, or by a boule coming back into play from
a foul area, they shall be replaced and remain in play.
1.13 Errors can be made when deciding whose turn it is to play. Both teams need to agree which is the "on" boule before the next boule is played, as once thrown the position cannot be changed, although a re-measure can be carried out at any time. At the conclusion of each end, boules count in their final positions, irrespective of what may have been previously agreed.
2.1 All draws
will be published on the website. Both teams have the responsibility of
arranging a date and time to play the match.
2.2 Matches
may be played on any day but cannot be postponed beyond the designated final
date without specific approval from the Competitions Secretary.
2.3 Only
the players named on the registration form for these competitions may play in
them. However, the registered players may be changed by notification to the
Competitions Secretary as long as this takes place before any matches have been
played by that team.
2.4 The executive committee
shall decide the venue for the finals which must be played before the date of
the cup/plate finals night shown on the fixture list.