Abbreviated Playing Rules

 Abbreviated Playing Rules and Accepted Practice.

 

1 - General Playing Rules.

1.1 Players may play for one team only unless a permanent transfer is made to another team.

1.2 The coche shall be thrown to a distance of between 6m and 10m from the front of the circle, and shall be at least 0.5m from any boundary.

1.3 A team may have up to three attempts to complete a valid throw of the coche. If they are not successful, the opposing team will attempt the throw likewise. In either case the team that threw the coche first must play the first boule. Centring of the coche is allowed by agreement of both captains.

1.4 In the event that the coche leaves the playing area the end is dead and play is restarted by the same team but from the opposite end.

1.5 The circle can be drawn/placed at the discretion of the first thrower provided the minimum distance of 6m (plus 0.5m gap) can be achieved, and must be a full circle not just an arc.

1.6 The repairing of multiple divots/pitch marks is allowed and is entirely at the discretion of the team whose turn it is to throw.

1.7 The occasional removal of erratic stones and/or other detritus (gardening) is similarly allowed providing no boule or coche is moved.

1.8 If the two closest boules are equidistant from the coche and are from opposing teams, the teams shall throw alternately starting with the team who threw the last boule. This shall continue until one boule is now closer or one team have run out of boule. If all boule have been played and there are still two opposing boules equidistant from the coche the end shall be void and restarted as in 1.4.

1.9 If the first boule played goes dead the other team plays the next boule. If that also goes dead then play is alternate until there is a live boule. If the first boule is fired out and both boules go dead the first team to throw plays again.

1.10 In the event of it being agreed that a team may play a league or cup game with two players sharing five boules then one player shall use three boules for the entire game. The team using five boules may decide to change the player using three boules at half time and that change shall remain for the rest of the match.

1.11 If the coche moves to less than 3m, or more than 20m, from the circle the end is dead and restarted as in 1.4

1.12 Should a boule or coche be moved accidentally, or by a boule coming back into play from a foul area, they shall be replaced and remain in play.

1.13 Errors can be made when deciding whose turn it is to play. Both teams need to agree which is the "on" boule before the next boule is played, as once thrown the position cannot be changed, although a re-measure can be carried out at any time. At the conclusion of each end, boules count in their final positions, irrespective of what may have been previously agreed.

 2 - Competitions.

2.1 All draws will be published on the website. Both teams have the responsibility of arranging a date and time to play the match.

2.2 Matches may be played on any day but cannot be postponed beyond the designated final date without specific approval from the Competitions Secretary.

2.3 Only the players named on the registration form for these competitions may play in them. However, the registered players may be changed by notification to the Competitions Secretary as long as this takes place before any matches have been played by that team.

2.4 The executive committee shall decide the venue for the finals which must be played before the date of the cup/plate finals night shown on the fixture list.